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Re: time to short NTES?

Lynch Stock <lynch.st...@gmail.com>

A relevant blog:
Will NetEase Please With WoW?
http://www.jlmpacificepoch.com/blog.php?id=P152298

On Jul 8, 4:37 pm, Lynch Stock <lynch.st...@gmail.com> wrote:

> I am not too worried about daily fluctuation.  Do you mind sharing
> your view/thoughts?

> On Jul 7, 8:58 am, kdalli <kdallia...@innercite.com> wrote:

> > what happened??????????

> > On Jul 3, 12:57 pm, Lynch Stock <lynch.st...@gmail.com> wrote:

> > > Just went thru NTES’ annual filing.  It seems NTES is a good short.
> > > Rationale below.  Thoughts?

> > > 1.      Indefinitely delayed launch of WoW a disaster?
> > > (1)     Expectation of WoW was high as evidenced in the hike in NTES share
> > > price.
> > > (2)     Financial contribution of WoW to NTES probably marginal even
> > > without delay in launch given
> > > -       Winner’s curse in competitive bidding.  Another gaming co besides
> > > The9 and NTES was believed to be in the bid until final round.
> > > -       WoW a proven game in China and worldwide.
> > > (3)     WLK launch could be delayed significantly
> > > The approval for Burning Crusade, which is what NTES is apply for,
> > > could take 80 business days (20 for transfer plus 60 for content), not
> > > including time required for content change, or even longer if The9’s
> > > lawsuits are relevant.  Precedent is against NTES.  EA was sued in
> > > 2007 and approval of EA games were delayed for almost 2 years.  The9
> > > probably knows how to play this lawsuit game better than NTES/Blizzard
> > > as EA is a 15% owner of The9.  Furthermore, The9 might have a
> > > legitimate claim in WLK as, according to reports on the internet, The9
> > > localized WLK.  If that is the case, The9 might have localized Burning
> > > Crusade too.
> > > (4)     WoW gamers are flocking to Taiwan servers (to play WLK) and other
> > > games; WoW gamer unions crumbling.
> > > -       Granted, some WoW gamers are hardcore and they will return when NTES
> > > launches it.
> > > -       However, some of the gamers are playing WLK off of Taiwan servers.
> > > Discussions in internet forums suggest they are not interested in
> > > playing Burning Crusade, NTES’ initial launch, and by the time NTES
> > > launches WLK, they might be tired of WLK already.
> > > -       WoW gamers have been actively pursued by competitors.  Many WoW
> > > gamer unions dissembled as different gamers are already playing
> > > different games.

> > > 2.      FWJ (~70% of its gaming revenue) suffering, so is TX2
> > > (1)     FWJ merged servers dozens of times in 2nd quarter, not a good
> > > sign.
> > > (2)     On 6/9, FWJ experienced major bug that might have impacted the
> > > balance of the game.http://game.zol.com.cn/137/1371797.html
> > > (3)     FWJ servers and gamers were harassed by WoW gamers.http://www.yxnpc.com/2009-06-25/5JGP/05010279.html
> > > (4)     Launched in Jan, 2004, FWJ is aging.  LineKong hired 3000 people
> > > to promote its widely anticipated game, Hero, targeting FWJ gamers.
> > > Perfect World’s Fantasy Zhu Xian seems to be following suit as well.
> > > (5)     On 6/22, TX2 also suffered a major bug, causing servers down 9-30
> > > hours.http://games.qq.com/a/20090623/000371.htm
> > > (6)     Problems of FWJ and TX2 suggest NTES might be stretching its
> > > resources for WoW in sacrifice of existing games.

> > > 3.      Pipeline dependent on licensed games; disappointing self-developed
> > > games
> > > After FWJ in 2004, NTES is yet to develop an okay game.

> > > 4.      Insider sale, no share repurchase this year
> > > CEO sold a 1.6% stake (2M ADS) on 6/12/09.
> > > According to its annual report dated 6/30/09, NTES has not repurchased
> > > a single share this year even though it has a $100M share repurchase
> > > program in place 9/12/2008-9/11/2009.  NTES was as low as $17 in Jan
> > > 09.

> > > 5.      Valuation one of the highest in the industry, share price almost
> > > all-time high

> > > Am I missing anything?